Before joining Jam City's LA studio to work on their new invest/express mobile title, I completed this 2D art test. The (unfortunately canceled) game licensed a major sci-fi IP, and in executing this art test I took care to channel the unique look of that IP's alien plantlife and handmade architecture while hitting a stylized visual target.
While the final assets I created while working at the studio utilized models created by a 3D artist, I painted these test assets entirely in Photoshop from start to finish.